Megaman Sprite Work
These are sprites that I've made for various characters of the Megaman game series, consisting of recolors, edits, frankensteins, expansions, and conversions. All of these are public domain and for anyone to use, but only for noncommercial projects.
Conversion: Skullman (16-bit Wily Wars style)
MMZ Calvin Klein ads
Back when Megaman Zero first came out, there was much controversy over Zero's "armored panties." In response to this, I jokingly made the advertisement for Calvin Klein's Manties. Since so many people thought it was funny, I made several more.
Blood Feud: A Ninja's Tale
I followed up the DBZ animation with a much-longer and more complicated series, harvesting sprites from a number of video games and crafting around them a plot that harkens back to the heyday of ninja anime. A note, the last five acts are actually one act that I had to break into five parts, so you won't see separate titlecards and each ends when the action stops. Also, it was made in AfterEffects (I normally use ImageReady), so the quality is different.
Dragon Ball Z: Special Presentation
Believe it or not, but this was my first ever spriting project. Inspired by the clever DBZ sprite animations which were quite common a few years back, this is a little bit of over-the-top action starring Goku and Vegeta against the monstrous Broli. It uses sprites from Super Butoden 2 and 3, with background from Hyper Dimension. I had to split it into four parts because the computers I was using at the time (damn Macs) couldn't handle the workload. There are several details I'm proud of: Goku's non-SSJ and SSJ3 hair are scratch and I had to add armor to half of Vegeta's sprites, since he changes costumes between SB2 and SB3. This animation contains rampant Otaku Japanese. 9_9